Also the same menu and end-of-race jingle. Honestly, if you've been playing Riders as long as and as much as we have, you'll get sick of listening to one music track that is also shared between every two stages. There is no way to disable the extra tracks though. Simply pause and retry until you obtain the desired track. All tracks within a specific area of the game (Menu, stage, or the end of a race) play at random. We have not removed any of the original tracks. Can I listen to the original tracks?Ī) Yes you can. Accidentally pausing would really suck, wouldn't it? Pausing during a bracket match results in an instant forfeit of the round. This was done to fit the tournament experience. Q) Why can't I pause after the start line in 2 player ?Ī) You can! Hold to pause. Alternatively, you can also head over to the competitive page with a detailed list of the patch notes on the website. Consult #□resources pinned messages in the server to find that very useful info. You won't get far using only default gear or Blue Star 2. We have greatly changed a lot of the unviable gears and characters to create a diverse meta for competitive play. They tend to analyze any and all matches/runs that get posted. Posting your gameplay in #□megalo-station or #⏰speedruns is a particularly great place to get eyes on you, because we house some of the greatest racers to ever ride an extreme gear. We do this because we love seeing people improve and having more competition. There is a #□competitive-discussion channel in our discord server where top speedrunners and competitive players freely hand out information/advice. Q) How do I get into the competitive scene?Ī) Step one would be to join the discord server. Be clear, be concise, use screenshots of any error messages. We will not spoon-feed you the information that we already provide in the introduction channels. If you have a question that is answered in the introduction channels, we will direct you there. Failing to follow the simple instructions to get the most accessible emulator in the world up and running is usually a result of not reading said instructions. Q) I followed the instructions to install but I'm still having issues, where and how do I ask for help?Ī) Head to the #tech-support channel in the discord server. or you can not bother anyone, put your hands on your keyboard, and Google it. If you need additional help, head to #□tech-support. Things that seem to work are underclocking the game to 40%, disabling V-Sync, running the game at native resolution without anti-aliasing, reducing audio latency, compiling shaders before starting, checking Asynchronous (Skip Drawing), Skip EFB Access from CPU, etc. If you have an i3/equivalent or lower, you will have to fiddle around with your configuration settings. If you have a really good computer like an i5/equivalent or higher, it should run at 60fps without fail. What do I do?Ī) Depends on your computer. Q) My game is running slowly/the game is not displaying a visual correctly. You can also go into Config -> General -> Auto Update Settings and click Dev, so that whenever you open Dolphin, it will let you know when an update is available. If you have the dev build and need to update, look within the program, go to Help -> Check Updates. We urge players to use the latest DevBuild, which is pinned in #□netplay⚔. Slippi, FasterMelee, DevBuild, and the stable build. Secondly, and the most common reason, you and the host have completely different versions of Dolphin. If you don't and it prompts you otherwise, try resetting traversal settings, or try switching to direct connection instead. Firstly, do not have another netplay window open. Keep that in mind.Q) Why aren't I able to connect to the Netplay Host?Ī) There are actually a few things, so let's start from the basics. Parsec can also be used during friendlies, however, it isn't typically used in a tournament setting. As long as the game runs at 60fps with little to no stutter, under 15 pad buffer, you are qualified to enter tournaments. There are some instances where ping reaches up to 100-200 ms. Note: This doesn't apply to every situation, however. Also, if you are in different countries, it will most likely lag unless you both have strong internet. Makes the host inputs work better than the connectors, creating an unfair experience. Buffer over 15 isn't very good, and anything over 20 is unplayable. Ping over 30 is ok-ish, but 50+ is bad.īuffer (sacrificing input speed for better connection) should be anywhere from 3 (both players have fantastic internet) to 15 (both players have decent connection). The person with lower ping and stronger internet should be the one to host. Click here and click "Run Test" to find out how fast or slow your internet is. You or your friend may have slow internet which we usually determine via ping.
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